Patch notes
We released a minor patch today to the public demo. This addresses some minor bugs, and adds some new features based on player feedback. The major changes are around blunt force and ranged weapons, including some really fun options for combat.
- Fixes for missing kill zones out windows
- Minor crash fixes
- Possessing a guard will now give you full control over the guard's weapon
- Head pop is no longer automatic when possessing a guard
- When in a meatsuit, the player can use web grapple to pick up new weapons
- Full melee system added, including shove, blunt force, and stealth weapons
Crabs in my cranium? It's more likely than you think 🦀