Build 15468645

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Patch notes · published by the developer

V1.01 Patch Notes

On Steam
  • Fixed bug where health buffs/debuffs carried in between runs.
  • Fixed bug where timer didn’t pause when pausing on gameplay map.
  • Fixed multiple typos in John trade text, cutscene text, and encyclopedia text.
  • Fixed end game achievements not being accomplished.
  • Balanced Guts, glitter, and glory and vigils eye ingredients.
  • Removed decal from charge crystal.
  • Fixed bug where crystal charge only gives 2 shields.
  • Removed glow bugs from environment assets.
  • Increased chance of difficulty 2 rooms to the main path in the gameplay map.
  • Fixed default potion bottle not appearing in encyclopedia after being collected.
  • Locked encyclopedia until after the player finishes the game once.
  • Updated re-run text to more efficiently communicate a re-run.
  • Fixed bug where enemies were not being buffed in re-run mode
  • Add slight offset to totem and turret sprites so they don't overlap when player has both tags.
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