Early Access Patch of Randy & Manilla

Randy & Manilla · build 14625979 · published

On SteamNotes only · this build shipped before we watched the app

Weeks after the Early Access release, and thanks to the feedback obtained by a small but not insignificant community, some of the following improvements and additions have been applied, which will be summarized below:


First of all, the levels of the Net-Cube Abstractia have been redesigned to be shorter or more concise for the challenges they propose. For example, level 5-1 now has a gigantic fuscia tree indicating the goal, but there are reach by means of teleporters to which three of them are the correct ones.


Also in the pause menu, a button has been included to return to the start menu without having to save the game.

And speaking of saving the game, a toggle has also been included to activate the autosave option to the right of the help buttons for the controls.

Among other things that were included:

  • The FixedTime was reduced to 0.02 at 0.0166 for better performing on 60 Fps mode,
  • and certain parts of the code that were affected by these changes were adapted.
  • Sprint automatic activated after 3 seconds walking.
  • The scroll of the graphics option in the pause menu can now be up and down with the right joystick of the controls.
  • Checkpoints added in levels 1-4 & 2-5 Randy's phase.
  • Some bugs & detail fixes.

We hope that with everything included in the patch you have a better experience playing Randy & Manilla.