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ULTRAKILL
Patches
Build 14344626
Patch 15d Changelog
ULTRAKILL
· build 14344626 · published
13 May 2024, 02:07 UTC
On Steam
Notes only · this build shipped before we watched the app
Fixed Malicious Faces not taking initial impact damage from explosions when made vulnerable with gasoline
Fixed Streetcleaner flamethrower flames not causing see-through enemy outlines effect
Fixed Cerberus gibs not being deleted when intended
Fixed gasoline particles causing inconsistent fill when hitting multiple enemy hitboxes on the same frame
Fixed the HUD Background Opacity option not working on the Speedometer when using Classic HUD
Speedometer now has options for horizontal only and vertical only
Fixed 0-3 and 4-2 mid-level shops still playing/muting music
Fixed Mannequins continuing to be parryable after landing from a launch on Brutal difficulty
Fixed the Mover Arm breaking after letting go of a chess piece
Fixed 7-S pond not getting stained
Fixed Speedometer not taking into account objects the player is riding
Fixed SRS Cannon firing absurd amounts of simultaneous cannonballs when using a Dual Wield powerup
Fixed Sawed-On Shotgun playing the chainsaw spark particle effect during the core heat release animation
Made Rocket Launcher hologram display slightly dimmer
Made HUD weapon icon glow slightly dimmer
Fixed slide particles being blue when the player has dodge frames stored but is not currently invincible