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Major update · published by the developer

1.1.2 Update. UI & Sounds & Effects

On Steam

Focus of this update to make game easier and more comfortable for all players.

Sound perspective


- Added full sound coverage to UI of all game, including Main menu, Victory, Death of player, Upgrades, and a lot more
- Added sounds when picking cards / upgrades
- Sound when player takes damage slightly reworked
- Added soundtrack to Main Menu and Victory
- All soundtrack was changed to NO-Copyright songs to avoid further issues

New players perspective


There's was a lot of missing feedback from the game like:
- lack of progression feeling
- Ammo and Weapon problems.

So i decided to add some new features like:
- Error inciating type of ammo you lack to shoot from that weapon and how to change weapon to another


- Each weapon you buy will be automatically picked up
- Upgrade button onDeath and after Victory which indicates you can spend essence which you just earned


- Rework of Victory Scene, it will give more feeling of progress and achivement of beating the game
- Weapon shop will ALWAYS sell weapons untill you bought any 2, but prices still increasing with level

Feedback's perspective


- Added screenshake to some events: player dies, player Defeats a boss
- Effect of vignette when player at low health


- Player Death new effect/UI and more remarkable
- Added conveyor of enemies to some scenes, which changes with each difficulty you beat

Balance & minor features


- Speed of spending essence was changed: the more you press the faster it goes
- Big improvement to LaserSniper gun, now its just obliterates enemies


-slightly decreased ammo per pack of lightning
- Big upgrade of final boss, especially boosted versions


Chaser HP 700 -> 2000
Shields of Chaser HP 400 -> 1000
Sniper HP 700 -> 1800
Sniper now shoots 2 times in a burst mode

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