Improvements and Bug Fixes

Stranded · build 13823319 · published

On SteamNotes only · this build shipped before we watched the app

MODIFICATIONS

*Enemies no longer spawn in the first wave of the game (first 5 minutes).
*Character now recovers 100% of health upon leveling up.
*Healing from Meat: from 1 ~ 5 to 2 ~ 8.

ITEM DROPS

Gold Bag

  • Drop Chance:
    • Previous: 1%
    • New: 8%

Meat

  • Drop Chance:
    • Previous: 20%
    • New: 60%

Wool

  • Drop Chance:
    • Previous: 70%
    • New: 90%

RECIPES

Backpack

  • Old Recipe: 30 wools
  • New Recipe: 20 wools

Axe and Hammer

  • Old Recipe: 10 woods, 20 stones
  • New Recipe: 8 woods, 15 stones

Wooden Tower

  • (Initial)
    • Old Recipe: 50 woods
    • New Recipe: 30 woods

  • (Intermediate)
    • Old Recipe: 50 woods
    • New Recipe: 30 woods

Archer Tower

  • (Initial)
    • Old Recipe: 30 woods, 70 stones
    • New Recipe: 15 woods, 30 stones

  • (Intermediate)
    • Old Recipe: 30 woods, 70 stones
    • New Recipe: 15 woods, 30 stones

House

  • (Initial)
    • Old Recipe: 20 woods, 40 stones
    • New Recipe: 10 woods, 20 stones

  • (Intermediate)
    • Old Recipe: 20 woods, 40 stones
    • New Recipe: 10 woods, 20 stones

BUG FIXES

*Fixed bug that didn't correctly display statistics at the end of a run.