On SteamNotes only · this build shipped before we watched the app
Pleased to announce all units now have improved logic for determining which animated sprites to play very pleased with results, next challenge is expanding AI enemy to better manage multiple active unit groups with different priorities!
New Options added Full screen, Borderless and Vsync
Cleaning up the code base quite a few redundant files removed.
Fixed my mistake where a few labels were not updating with your text colour and shadow preference.
CC Patch Version 0.13 Sprites no longer moonwalk ! · Calrivar Cluster build 13622737 · SteamPeaks