v0.5.1.2

Traveler · build 12775267 · published

On SteamNotes only · this build shipped before we watched the app

Additions

  • The excessive list of learnable skills in the dialogs when the conditions are met were shrunken down to a notification that skills can be learned. This improves the user experience by reducing clutter and making it easier to understand skill acquisition.
  • Midbosses became stronger, providing a greater challenge for players and enhancing the game's difficulty progression.
  • VM: Terminal now has an Exit option, allowing players to easily exit the terminal interface without having to resort to alternative methods.
  • You can now die from being poisoned or burned, adding a new layer of strategy and risk management to gameplay. Players will need to carefully manage their health and status effects to avoid fatal consequences.

Bug Fixes

  • Some minor bugs were fixed, including issues with Ultima and Cendril.
  • The caves in Cendril now have correct backgrounds, and the monsters approaching the main character function as intended, improving the overall visual and gameplay experience.
  • The minimap in Cendril's caves is now working properly, providing players with accurate navigation and orientation within the caves.
  • Passibility errors in Cendril were fixed to ensure that players can move through the environment without getting stuck or encountering impassable obstacles.
  • Two game-breaking bugs were addressed: the quest-givers in Cendril no longer cause crashes or game freezes, allowing players to progress smoothly through the game.