On SteamNotes only · this build shipped before we watched the app
Patch v1.32.26
QoL Updates
The day/night cycle is now 50% longer. There will be no longer waits for NPC services due to both the stretcher and the new bells on each counter.
You can now use the inventory while assembling weapons to access any components you didn't drop into the tray.
There is now a nicer reward announcement when a customer successfully returns or you unlock a new material by selling to the quartermaster.
There is now a simple death animation and sound before being returned to the surface, so it isn't so abrupt.
Bug Fix
I've fixed the way widgets stack and unload in the game so that receiving an announcement while already in the cutler/inventory/etc UI will no longer cause a lock-out. This is tricky to test al the edge cases of, so if you get a repeat of this issue, please let me know.
The game now loads the time of day you saved it at, rather than just reload at midday.