Forge Industry · build 12667284 · published
Hello fellow dwarven smiths!
As the subtitle indicated, this is our last scheduled update for Forge Industry. We feel the game is in a good enough state with plenty of QoL features added, and bugs squashed since release. Continuing to develop on Forge Industry isn't feasible in regards to return on invest. Thus here is a final update that adds some more QoL features (and some more bugs squashed!)
Without further ado, the changelog:
Features:
Bugfixes:
What does it entail for our future? We're not dropping out of Game Development, in fact, we're just going to go deeper in it! We've been spending the past month or so towards our next project Songs of Everjade. It's a game in an entirely different direction to test the waters to find what we enjoy making. We've learned plenty during the process of making Forge Industry, like what things to do, and what things not to do, which we'll be utilising in our future projects.
I want to add a heartfelt thank you from the BiteMe Games team for anyone that bought our game, and continues to buy it. May you all have a good time ːlunar2019piginablanketː