Version 1.3.2

DESORDRE · build 12593701 · published

On SteamNotes only · this build shipped before we watched the app

Clarification

This update provides clarification on a misconception that some players have: the game is not developed by a team of multiple people, but solely by a single individual.

This information has been added to the game's end credits as well as during the shader initialization process upon first launch.

Gameplay

The time-slowing mechanic has been reworked. The character now moves at an even slower pace to facilitate easier decision-making. Furthermore, both the duration of the time slowdown and the rate of its regeneration have been increased.

Shader compilation

The pre-compilation process for shaders can now be retriggered from the graphics settings menu in case of issues, such as a driver change.