Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Enigma Manor
Patches
Build 11542632
0.1.1 Update Notes
Enigma Manor
· build 11542632 · published
23 Jun 2023, 09:25 UTC
On Steam
Notes only · this build shipped before we watched the app
Lowered enemy attack damage for Casual/Standard mode.
Raised enemy attack damage for Hardcore/Nightmare mode.
Changed item descriptions for toy block and compass to make their purpose more obvious.
Added hint above generator puzzle to indicate which colour to change to.
Reduced clock puzzle cooldown timer from 5 seconds to 3 seconds.
Fixed issue with morse code radio sounds overlapping.
Fixed some issues with wall textures being misaligned.
In very rare cases where no locked rooms spawn in the map, game will now send players back to main menu.
Temporarily removed ghost from the game while I work on new mechanics.