On SteamNotes only · this build shipped before we watched the app
Bug fixes:
Fixed issue where enemies would sometimes not use certain abilities while the No Telegraphs challenge option was enabled.
Fixed errors that could occur during a playthrough when a mod update for an active mod deleted previously existing objects.
Fixed error that could occur when using an ability with Multihit while Dual Wield was active.
Fixed bug where a class with all zero LP abilities would be automatically unlocked when the Learn All Job Zero JP Abilities mod option was enabled.
NPC conditions that evaluate classes will now have their job IDs redirected properly while applying multiple mods that introduce new models of the same type.
Fixed issue in Crystal Edit that could occur when deleting a node in the navigation tree and then subsequently deleting one of its children.