Ambient Animals enter The WILDS

The WILDS · build 11150839 · published

On SteamNotes only · this build shipped before we watched the app

Release Version 1.4.2
NEW FEATURES:
+ AMBIENT ANIMALS - Added ambient Seagulls by the shore as the first Ambient Animals in the game. Ambient Animals will not be interactive and exist simply to provide more atmosphere and intruige to the game.

GAMEPLAY CHANGES:
+ LOCKED CAMERA RENAMED - The previous "Locked Camera" option has been renamed as "Assistive Camera" and had its description rewritten to be clearer about what it does and which setting is right for you.

+ ASSISTIVE CAMERA - Tilted the assistive camera up a little more to give the player a better view.

+ PERFORMANCE - Made some changes to how various things are rendered and saw a pretty good performance boost as a result. I'm deepening my understanding of how some more advanced rendering techniques are done so hopefullly more and more improvements will come over time.

BUG FIXES
+ ENDLESS HEAD SHAKE BUG - Fixed the problems caused by attacking dead critters that caused your animal to get stuck endlessly in a head shaking animation.

+ RIVER TELEPORT GLITCH - Sometimes traveling through rivers would cause your animal to instantly fly into the sky, this has been fixed.

KNOWN BUGS
+ RATS - Body breaks apart when grabbed.

+ CINEMATICS - Lake and River water flashes white on start/end of cinematics.

Ambient Animals enter The WILDS · The WILDS build 11150839 · SteamPeaks