Patch Notes for 1.1.103

Skábma™ - Snowfall · build 11029300 · published

On SteamNotes only · this build shipped before we watched the app

2023-04-18

Overview


This patch we've focused on the feedback about movement and character control; bugfixes, improvements and new UI feedback to clarify movement.

New:

  • UI Feedback for Skills and Attunement
  • Áilu's talking animation now uses FootIK
  • Separate volume setting for auto drumming
  • Animation optimizations for AI Actors

Changes:

  • When you do not have the drum, both ability UI and also health UI are hidden
  • Make TargetingHighlightVFX transition speed to be faster
  • Make task failed notification longer
  • Chain attuning is faster
  • Modify environment and lighting in Chapter 4 and Chapter 5 Great Caves area
  • Set Bleeder knockback collider smaller
  • Hide pointless warnings about unsaved progress in game completion menu where you no longer need to save
  • Some movement abilities are now replenished when entering an Air Vortex
  • Slow down Great Caves wind pulse rate to make the area a little easier to traverse

Fixes:

  • Drumming areas match targeting area better on Bleeder Links
  • Adjust tree bridge collider near Trout Sieidi
  • Attuning and Skill usage fixes
  • Russian localized AutoSave slot 1 title had bad layout/alignment
  • Tweak boss stun state transitions to be more smooth
  • Fix Áilu not being able to dash when just starting or stopping running
  • Fix Conversation initialization issue introduced in 1.1.100, that was disrupting at least one NPC later in the game
  • Fixes to make Dash ability more consistent in a certain boss situation when Áilu is tossed into air