World Expansion enters The WILDS

The WILDS · build 10948984 · published

On SteamNotes only · this build shipped before we watched the app

Release Version 1.4.0

CRITICAL:
+ DATA WIPE - All data will be wiped upon update.

NEW ANIMAL:
+ MOOSE - Welcome the moose to the roster of playable animals! The moose is the largest species of deer and while being a herbivore it's impressive size and strengths makes it capable of standing on equal footing with even the most dangerous predators.

NEW FEATURES:
+ MASSIVE WORLD EXPANSION - The world is now 4x larger than before. Breezy Mountain Passes, snow covered Mountain Peeks, large Grassy Meadows and more now await you. I had orginally planned on only doubling the size but decided to do the full map, I wasn't able to fullu detail it all but it's a great start and I'm excited to head feedback on how to further develop it.

+ REVAMPED AMBIENT AUDIO - Ambient Audio will now change based on season and time of day and various parts of the world will have their own sets of Ambience. This is still a hold-over until I manage a full modular ambience system.

+ CUSTOM WEATHER ZONES - Weather is now area specific as well, with some areas constantly snowing, and others where it will never snow and have their own unique weather systems.

+ TRAILS - Replaced the old static footsteps with dynamic trails. When animals move through the world they will now carve a small depressed trail for a much more realistic look.

+ CONTRAST AND SATURATION OPTIONS - New options for adjusting the color contrast and the crispness of the game display.

GAMEPLAY CHANGES:
+ CAMERA - More improvements on the camera, making it much smoother to look around, and better positioning for the player when zoomed out.

BUG FIXES
+ CONTROLLER SPRINTING - Sprinting wasn't stay toggled on for controllers / steam deck. This should be fixed now.

KNOWN BUGS
+ RATS - Body breaks apart when grabbed.

+ CINEMATICS - Lake and River water flashes white on start/end of cinematics.