Overview
Quality of life improvements, optimization and bug fixing.
New:
- New VFX that visualizes what object Áilu is currently targeting.
- Drumming toggle setting => Choose whether drumming works by holding down the drum button, or whether it’s toggled on/off with the button.
Changed:
- Language and audio changes in settings menu are now immediate
- Excluded some conversations from the Gossip & Drama achievement requirements
- Adjusted sensitivity and acceleration settings
Fixes:
- Hide inner compass icons when Pause Menu is open
- Landing animation no longer prevents Dashing
- Enforce Dash working in some specific edge cases
- Fix issue where opening the game sets all settings to defaults
- Fix issue with specific case where player can’t jump while targeting
- Allow walking and drumming at the same time when Grounded
Optimizations:
- Fix unnecessary hitch during first conversation by preparing a global text animation database ahead of time during initial loading
- Optimize performance by getting rid of memory allocations caused by targeting system and Conversation system interplay while conversable NPCs exist in Scene
- Optimize targeting system performance in general