Patch Notes 1.015

Aces and Adventures · build 10714070 · published

On SteamNotes only · this build shipped before we watched the app
  • Fixed bugs which would occur when you removed almost every card from your deck via Card Shrines and Events in War of the Branches mode.
  • Fixed bug which occurred when 2 enemies had Conduit +1 applied on them which caused damage to infinitely loop back and forth between them.
  • Fixed bug which prevented canceling Night Market Bolt abilities after entering the targeting phase.
  • Fixed bug which had pause menu render outside of screen bounds when beyond ultra wide aspect ratio.
  • Fixed bug which had abilities received from ability packs affected by certain buffs causing them to display altered information.
  • Fixed bug which made Full Bloom achievement require restarting the game to properly unlock.
  • Fixed a few ability typos and Updated Localization.
  • The cards actually being used for enemy attacks and defenses are now nudged forward in the enemy's hand to improve clarity.
  • Added “Minimum” setting to Particle Quality settings that even further reduces complexity of particle effects.
  • Optimized Blizzard ability particle effects.
  • Ascendence +2 now raises max health before healing.
  • Simon’s Beacon +2 no longer triggers when you deal damage to yourself.
  • Grip of Power +1 will now fallback to overdrawing an ability in the case it has been made free to cast.
  • Haste +2 now immediately adds an additional attack.
  • Frozen Heart can now also be used on enemy cards.
  • Desert Rose trait should properly affect cards that were turned into diamonds after it was applied.
  • War of the Branches events which disallow Flushes should now properly affect the Mirage trait.
Patch Notes 1.015 · Aces and Adventures build 10714070 · SteamPeaks