Kronos: Titan of Time · build 10323260 · published
Listed below is a couple of changes made after the 1.1 Release based on feedback we've received.
Some work has gone into the Zeus fight to ensure a more fair gameplay experience. The Mine Attack was too heavily RNG based, and it needed to go.
What has Changed?
I wanted to do two things when reworking this attack:
There are now 3 Zones in which Mines can land:
Zeus will angle himself to the Zone he will throw Mines into. For example, he will angle himself to the right if he is throwing mines to the right, meaning the safe space will be to the left of the Arena.
I hope this removes the element of RNG making it feel like a fairer fight, without removing too much of the challenge.
I'd like to give a big thank you to all new and returning players. It means a lot to see people playing the game that we put so much time and effort into. We hope you enjoy!