Bug/Enemy fixes

The Visitor · build 10209226 · published

On SteamNotes only · this build shipped before we watched the app

- Objectives are less vague so story progression is easier

- Enemy AI path has been reconfigured

- Console loads correct scene

- Night 2 enemy repositioned for smoother transition

- Night 3 enemy positioned in different location to provide context on mechanics and so the player doesn't die almost instantly.