- Fixed collisions with combine balls
- Fixed cheat flags on a few cvars that shouldn't be cheats (Github #2)
- Changed default player model from player.mdl to one with animations
- Added player models to multiplayer options
- Fixed mic meter in options
- Added experimental flag cl_drawself
- Added a vphysics wrapper and removed the outdated Volt beta branch. Volt can now be selected by adding -volt to your launch options
- Sprinting while noclipping now speeds you up instead of slowing you down. Crouching will slow you down instead (Github #3)
Update: Model selection still doesn't work, sorry :( There's a bug in gameui.dll which is causing issues.
A branch I'm working on is going to partially override gameui which might help, but it's likely this won't ever fully work unless we get engine access.