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Evolution SurvivalNewsUpdate V0.4 "Modding and Enviornment"
Major update

Update V0.4 "Modding and Enviornment"

Evolution Survival · published 16 Aug 2025, 17:24 UTC

All newsPlayers around this dateRead on Steam

This Includes V0.36-V0.4 Builds 86-128

Added:

-Titles and NameTags in-game, by completing certain tasks you can unlock a title that will display under your name. NameTags appear within 5 meters of another player

-New Grass

-New Cloud System

-Sidemap_19 (First Properly sized map (This will be the official 'Small' Map)

-New Cliff Rocks

-Backend Animal Manager (Increases performance)

-Crafting can now pull from multiple item stacks... yes very overdue

-First fully functional aliens test

-Dedicated Server Support

-Increased the amount of available performance options

-Full Mod Support and Tool Kit (The Tool Kit is an external application)

Modding Details:

-The kit allows you to create any map or mod you want, the limitations have yet to be found.

-A Full video tutorial series will be released on the Modding Kit when it is officially released to the public.

-The Release will most likely be a month or two before the full game release to allow modders the time to make mods for the release of the game.

-Update V0.5 Will go over more details

Changed:

-Completely redid Biome system, biomes now only tick when being used, they now instantaneously update when entering a new biome

(prevents biome randomly dropping to the outside temperature when going between indoor rooms, this previously could cause false damage)

-Revamped Woodland forest generation, these forests now have proper canopies and undergrowth

-Upgraded Tech Tree systems

-Walk speed Lowered (600 -> 450)

-Sprinting speed Lowered (1200 -> 900)

-Sidemap_19 Carries with it the new lighting and post process

Through the advent of larger worlds some items need rebalancing because you can now gather them easier

-Cooked Meat, Hunger Satisfaction 40->20, Hp Recovery 17->8

-Purified Water, Thirst Satisfaction 40->7,

-Processed Fruit, Hunger Satisfaction 10->4, Hp Recovery 5->1.2

-Fruit, Hunger Satisfaction 15->2, Hp Recovery 5->1, Thirst Satisfaction 7->3

Fixes:

-Animals acting strange (Not eating or fighting) on large maps (Instanced Foliage maps)

-LargeMap Animals extremely optimized

-Animal performance increased ~75%

-Total Game performance increase ~25%

-Animal Tames sometimes not saving whether or not they are large enough to be ridden

Future:

-The Playtest will be soon (1-2 months)

More from Evolution Survival

Other announcements

All news
Community12 Aug 2026Open Playtest has ended!Playtest is now signup only, you can request access to be in the next batch of testers. For those of you already with access nothing changes. -You can still invite your friends. When the next major update comes out I will likely admit more testers.Steam news1 Aug 2026Open PlaytestFor the next week or so the playtest will be fully open. You will not have to wait for access. That's about it -DrierWhisper729Major update31 Jul 2026Major Update 0.6 Pre-1Added: -Animal Biome Buffs -Depending on which biome an animal is born in, it can receive a speed, health, or damage buff -Tick sound for crossbow arrows hitting either animals or players -Explosions can no longer affect someone or an object behind cover -Multi-Crafting menu. You can select the number of items you want to craft and see the resources required. -Shift+LeftClick will quick transfe…