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Rootin' Tootin' Lootin' & Shootin'NewsGlowing Upgrades (Early Access 56.0)
In-game event

Glowing Upgrades (Early Access 56.0)

Rootin' Tootin' Lootin' & Shootin' · published 16 Aug 2025, 12:56 UTC · build 19621876

All newsPlayers around this dateRead on Steam
  • Added glow effect to almost all upgrades - this comes in 2 forms

    • A pulsating glow when an upgrade is ready or you have met its condition
    • A flash when the upgrade is triggered

  • Increased shop prices and money dropped by enemies - this results in an overall increase in spending power of x1.2
  • Added upgrades

    • Wrench

      Every 4th enemy killed drops an ammo refill, which disappears after 3 turns
    • Cardboard Box

      At the start of each floor, each of your empty inventory slots are filled with a random item

  • Changed upgrades

    • Steel-Toe Boots

      Kicking deals 100% more damage -> Kicking deals 200% more damage and kicked enemies move 50% faster

  • Changed items

    • Lasso

      Tied up enemies can now be walked through - Also, you can press E to remove the lasso from an enemy

  • Changed enemies

    • Shopkeeper

      Has a bit more health, gets stronger the more he is attacked, and waves at you

  • In Infinite Ammo mode, purchasable items' levels are now determined by what floor you are on, instead of the levels of items in your inventory
  • Adjusted tutorial for clarity
  • Matchstick fireball is now affected by upgrades
  • Stopped Fire Frog from burning itself
  • Selected buttons now have a glowing outline
  • Difficulty selection arrows are now only shown when they actually do something
  • When bullets curve or home, the bullet trail particle now faces the right way
  • Adjusted some menus to be easier to use with a controller
  • Fixed not being able to use the analogue stick to navigate menus
  • Proprietary sound effects have been replaced with free ones
  • Fixed Block Breaker not working with bullets

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Game update7 Oct 20251.6Fixed crash when using Bar of Soap and Lightning in a Bottle · Fixed interaction between 1 Ton Weight and Popcorn · Prism no longer stacksCommunity28 Aug 20251.0 LaunchRootin' Tootin' Lootin' & Shootin' is out now! After just over 3 years in development, my first ever game has been released! Thank you, everyone, for all your support along the way. To celebrate the game's launch, it will be 25% off for a week. In addition, the game's soundtrack is now available to purchase! If you have been enjoying my game so far, I would really appreciate it if you could spr…Game update27 Aug 2025v1.0Pits now kill all enemies instantly, instead of dealing 10 damage · Bosses can no longer fall in pits · Adjusted difficulty levels 3 and 6 · Made some enemies in the jungle a bit weaker · Less lava appears in the jungle now · Redesigned T-Rex's sprites · Safety Goggles now protect against lava