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There's Nothing UndergroundNewsBubbles and milestones
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Bubbles and milestones

There's Nothing Underground · published 17 Mar 2025, 18:15 UTC

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Steam Fest is over, the demo is published and it was time for us to get into what’s next.

Every time there is a delivery coming, it’s common to sort of stop working on anything new and focus on improving what’s in the game, and this time was no exception.

Now that demo and Next Fest are done, we are hard at work making some changes and adding new stuff. We are also taking the feedback we got from people who played the game and see how to integrate that into the game.

But mostly, we are focusing on making new gadgets, obstacles and levels: we are aiming at a release before the end of 2025, so the time to add new things is now.

As a designer, this is usually one of the most fun parts of development: you get to finally try all the ideas that accumulated in the past few weeks and months. And today I can show a sneak peek at one of these ideas.

I have always loved the bubbles of Bubble Bobble, so a gadget that lets the player shoot big bubbles seemed like a good idea. In particular, I loved the idea that you can both get objects sucked into the bubble but also use it to jump on it. So I tried to implement this in our game.

As it often happens, the difference between a quick prototype and something that can be put in the final game is dozens of bugs, edge cases and weird behaviors and many, many hours of work.

But in the end, I think it turned out pretty nice, so here’s a new gadget: you can shoot bubbles and they capture movable objects into them until you pop them.

You can even use them as temporary platforms, if you don’t hit them too hard.

We also found so many other special uses - how about this one: you can put a bomb inside a bubble and it doesn’t trigger, so you can use bubbles to safely transport bombs where you want them to be.
I hope players will find more.

Till the next time!

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Major update12 Feb 2026Post Launch Fixes and ImprovementsAfter launching There's Nothing Underground there has been a bunch of work we did, improving localization, fixing bugs and adding small feature. We have now cross platform saves between PC and Steam Deck, new settings to remove controller vibration and more. The work on There's Nothing Underground is now done. We might add new content in the future if the demand arises. Also, keep an eye for a…Announcement24 Nov 2025Release date, new trailer, new demo!December 12th! That's when There's Nothing Underground will be released. We are incredibly happy about how this game turned out and we can't wait for people to play it. Speaking of which, new demo is out . It's a small selection of levels from the first run but it should give you a feel for how our open ended creative puzzles work. Check it out! Finally, new trailer featuring new music. You can…Community10 Jul 2025New look!Game development is rarely linear. You chip away at a big block of marble and you're sure there's a statue somewhere in there. Sometimes a big chunk of marble falls off and all of a sudden everything looks different. Out of the convoluted metaphor - I swear it made more sense in my head - we started looking at improving the visuals of TNU and we ended up drastically changing the look of the gam…