Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Firva Strings of FateNewsAre We Dead?
Community

Are We Dead?

Firva Strings of Fate · published 15 Jul 2025, 10:28 UTC

All newsPlayers around this dateRead on Steam

Devlog 001:

The Harsh Truth of Indie Development

If you’ve been around Steam long enough, you’ve seen it:
A promising indie game appears a striking trailer, a cool-looking demo. You wishlist it, maybe even follow the Devs, hoping this is one of those rare gems that makes it.

And then… silence.

No updates. No Devlogs. No social posts. It starts to feel familiar. Another project, another good idea, gone. Swallowed by the same uncertainties that haunt indie games everywhere.

As gamers ourselves, we know that feeling all too well. We’ve clicked Wishlist on those same projects, wondered what if. Even when the demo is rough, unfinished, or broken, you still imagine the potential. The version that could’ve been, the game that never made it.

It’s easy to assume the worst.
“They must have quit.”
“Maybe the hype wasn’t enough.”
“It probably got abandoned.”

We’ve been there. We’ve thought the same things. That’s why this post matters.

So… Are We Dead?

No. We’re not dead. But after 15 months of near silence, we owe you an explanation.

Firva is not abandoned. After all it was our beloved creation.

It has changed maybe a lot that what you expect even more than what we could have hoped

When we started building Firva a cinematic, story-driven fantasy game about intertwined destinies we had no idea where the journey would lead. Like countless teams before us, we dove in with nothing but passion, a dream, and that foolish indie optimism.

But dreams collide with reality.
Resources run thin.
Life gets messy.
And in our case, life got really messy.

Team changes. Endless obstacles.

And yet… we’re still here.

Today marks the start of our weekly Devlog series an honest, behind-the-scenes look at how we’ve fought to keep Firva alive, and how it’s evolved for better or worse.

We’ll talk about:

  • How this all began: The vision, the first prototypes, and all the versions you never saw.

  • Why this game matters to us. The gaps we saw in the genre. The unique story we felt had to be told.

  • Our core pillars: Cinematic storytelling. Tight, impactful combat. Deep world-building.

  • How the team has grown and sometimes shrunk. The hard lessons learned along the way.

This is our story a story built between setbacks, through uncertainty, written in the margins of chaos.

We’re not dead. We’ve been quietly rebuilding. And now, we’re ready to show you where Firva stands.

Thank you for sticking with us. Let’s begin again. This time together

👉 Join our Discord:  

https://discord.gg/jwc5bq9CkN

More from Firva Strings of Fate

Other announcements

All news
Community31 May 2026Firva: Strings of Fate Part 1 Demo Coming June 4 for Steam Next Fest!Firva: Strings of Fate Part 1 Demo Coming June 4 for Steam Next Fest! Greetings, adventurers! We're excited to announce that the Firva: Strings of Fate Part 1 Demo will officially launch on June 4th , just in time for Steam Next Fest ! This will be the first opportunity for players to step into the world of Firva and experience the beginning of our story-driven RPG adventure. If you haven't wis…Community16 May 2026Our Play Test for Firva: Strings of Fate (Part 1) is liveHello everyone! We’re inviting players to join the playtest for Firva: Strings of Fate (Part 1) , our story-rich cinematic action-adventure set in a dark fantasy world of fate, revenge, trauma, and mystery. In this playtest, you’ll experience a very small part of Firva’s journey, explore atmospheric environments, face intense combat encounters, and help us improve the game before release. Your…Community6 May 2026Our new Steam page for Firva: Strings of Fate Part 1 is now live!Hello everyone, New Steam page link : We’re happy to share that our new Steam page for Firva: Strings of Fate Part 1 is now live. As we mentioned in our previous announcement, the original Steam page represented an earlier version of the project. Since then, the game has grown into something with its own identity, vision, story, art direction, and gameplay. Because of that, we created a new Ste…