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Lunar EclipseNewsLunar Eclipse - Update 0.38
In-game event

Lunar Eclipse - Update 0.38

Lunar Eclipse · published 15 Jun 2025, 19:13 UTC · build 18873894

All newsPlayers around this dateRead on Steam

Hi everyone!

Today I’m sharing a small update while you’re waiting for the next area to arrive. It includes some new outfits, a few fixes, and quality-of-life improvements.

New Content

  • Added two new outfits: School Sports Uniform and School Swimsuit.

  • In total, this update adds 11 new clothing items, including multiple color variations.

  • A new magazine has been placed in the Basement Save Room.
    Since players often find it earlier than the one in the locker, the sewing tutorial has also been moved there to better match the progression.

Fixes & Improvements

  • Fixed an issue where the character could stand up and attack from a crouching position even when there wasn’t enough space. This should no longer occur.

  • Added a few short voice lines to notify you when Ealish can’t stand or attack due to low ceilings or tight spaces.

  • Fixed an item duplication exploit that could occur when using "Place / Store" while the "Move" action was still active.

  • Improved gamepad sensitivity settings. The slider’s maximum value has been increased from 1 to 2, offering more flexibility for players to adjust the controls to their liking.

  • Added a new Motion Blur setting in the Graphics tab. You can now control how intense the effect is - or turn it off entirely if you prefer a cleaner look.

  • The current game version is now displayed in the Save window for convenience.

  • Expanded the basement storage box from 16 to 32 slots to better support the growing number of outfit pieces.

  • Adjusted item drop rates from zombies to make loot feel more balanced and less overwhelming.

  • Fixed a movement issue that occurred when pressing opposite directional inputs (such as Left and Right) simultaneously.

That’s all for now! Thank you so much for your support and patience.

Things might be a little quiet for a bit while I focus on developing the next chunk of content, but I’m always reading your feedback — so feel free to share your thoughts.

And if you haven’t yet, you’re welcome to join the Discord community to stay in the loop.

Thanks again, and see you in the next update!


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