
(Video is only in german, so here's a summary in english for you)
Hey everyone!
I’m Alex – and this is the very first official Devlog for ASHGARD: Infinity Mask.
From now on, you’ll get a short monthly update about what we’ve been working on, what’s new, and what’s next.
Optional content: Beside the main story, we’ve added ruins with small puzzles and platforming sections where you can find new gear.
Anna Breka, the main village for Early Access, is almost complete – carefully designed to look like the Androms built it themselves from scavenged parts.
Inventory & Crafting system: Fully implemented! You can equip items, dismantle them, and craft new ones.
Main characters: All key characters are modeled and ready for animation.
Plus, we made some small updates to our Steam page and Discord.
We’re now working on dialogues and cutscenes (if you drop by my Twitch streams, you might get a few spoilers 👀).
Character animations are in progress.
The area around the Yggdrasil – the central tree – is being designed.
We’re introducing new Decay Sites, which unlock new open-world regions when completed.
Side quests and other optional activities are being added as well.
We’re preparing for the Closed Beta tests!
You’ll soon be able to sign up directly on Steam by clicking the request button.
Start date: November 27, 2025 🌌
The Beta will run for about 1–2 weeks and will feature way more content than the demo – including open-world exploration and optional missions.
Your feedback will help us make sure Infinity Mask launches into Early Access as polished and stable as possible!
If you want to help:
Follow me on Twitch (AlexusAnders)
Share our TikTok videos
And don’t forget to wishlist ASHGARD: Infinity Mask on Steam!
Thanks so much for being part of this journey.
– Alex & the ASHGARD GAMES Team