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CritterkingNewsPatch #1
Game update

Patch #1

Critterking · published 2 Nov 2025, 02:47 UTC

All newsPlayers around this dateRead on Steam

Removed bugs from the game (not the ones you play as)

- Saving now includes max adaptations
- Saving does not remove decrees and expansions
- Adaptations now more accurately match their debuff
- Fixed endless mode not properly starting game
- Fixed game ending early
- Fixed tutorial text showing when not needed
+ Other changes

More from Critterking

Other announcements

All news
Game update19 Dec 2025Patch #4Foreword: Greetings Critterkings, it has been almost two months since the launch of Critterking, we are currently in the workings of our next major update. However, patches and updates to the game will be a little slower in this upcoming month as we finalize our college processes and refine the ideas for Update #1. We're releasing this patch today alongside our Winter Sale discount to hopefully…Game update7 Nov 2025Patch 3Removed bugs from the game (not the ones you play as) - Fixed/reduced crashing caused by saving - Fixed crash caused by quitting from pause menu - Fixed enemies getting stuck behind walls - Fixed destroy not properly removing obstacles - Fixed hand position for cards - Fixed mastery decree not having proper buff size - Adjusted inspiration decree size - Added trajectory variance to ranged units…Game update3 Nov 2025Patch #2Removed bugs from the game (not the ones you play as) - Fixed/reduced crashing caused by night ending - Fixed decree UI boxes stacking on top of themselves - Fixed destroy animation being underground/cut off - Fixed hit sound playing on regen - Fixed bug where environments would not disable - Fixed UI some text to be more readable + Other changes Long live Critterking!