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Looper TacticsNews【Patch Notes 1.3.7】Issue Resolution and Optimization
Game update

【Patch Notes 1.3.7】Issue Resolution and Optimization

Looper Tactics · published 18 Feb 2024, 07:09 UTC

All newsPlayers around this dateRead on Steam

Here is the content of this update:

  1. Fixed the issue where the limit on the number of times a skill's loop was disabled.
  2. Fixed the issue where the game would be lagging when a high-level High Priest and *Moon Queen were chained together.
  3. Fixed the issue where only one minion could be summoned when using a card that summons minions when a high-level Dragon Mother was on the field.
  4. Fixed the issue where the game would freeze if you defeated the opponent's hero after some skills rotated the chain.
  5. Fixed the issue where the battle would freeze due to continuous activation of skills when Chaos Magician was on the field.
  6. Fixed the issue where dedications under certain circumstances would freeze the battle.
  7. Fixed the issue where the battle would freeze after *Noisy Elemental defeated a minion.
  8. Fixed the issue where the battle would become abnormal when applying Illusion to the Dragon Mother.
  9. Fixed the issue where the damage display would remain on the field after the battle ended in certain situations.
  10. Fixed the issue where battles and events could be activated at the same time when moving continuously.
  11. Fixed the issue where skills that were activated by defeating a minion would also be activated when a stone was defeated.
  12. Fixed the issue where the effect of spiritual eyes was abnormal.
  13. Fixed the issue where Wild Breath would not activate after defeating a minion with a hero skill.
  14. Fixed the issue where the skill would not activate properly after the dragon defeated minions and stones.
  15. Fixed the issue where DLC monsters were in World II in the box even though the DLC was not purchased.
  16. Fixed the issue where some skills would activate if minions moved from both ends.
  17. Fixed the issue where Dodge minions would not evade ranged attacks after gaining a shield.
  18. Fixed the issue where some buff descriptions were empty.
  19. Fixed the issue where the explanation of obtaining the second form of the human spell card was incorrect.
  20. Fixed the issue where the name in the preview display and the name in the options were mismatched when the second form of some cards was unlocked.
  21. Some treasure descriptions were optimized.
  22. Fixed some English translations.
  23. Added a button to open the saved catalog in the settings screen and repair screen.
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