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AirborneNewsv1.0.3 - Physics Update & more!
In-game event

v1.0.3 - Physics Update & more!

Airborne · published 13 Jan 2024, 22:14 UTC

All newsPlayers around this dateRead on Steam

1.0.3 mainly includes a physics update, level reworks, bug fixes as well as some QoL features.

- The player's jump doesn't get interrupted by rotating!
- Added coyote time for the player.
- Turrets now have an indicator when they are about to shoot.
- In the editor, when hovering over level borders they get transparent so you can see if any objects are behind them.
- Vertical Sync can now be changed in the settings menu
- Buffed level 47.
- Nerfed / reworked numerous levels, such as 50, 48, 18 & more.

- Online level loading shouldn't fail anymore.
- Object count limit in editor pause menu is now accurate.
- Turrets being inconsistent should now be fixed.
- Workshop agreement link now in the "Workshop Agreement Needed" UI
- Music & SFX slider now mutes the music when set to 0.
- Small speedrun mode fixes

& more!

Join the Airborne Discord :) https://discord.gg/CKqjcRQG7S

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Community10 Sep 2025Airborne at the Hellenic Game Awards!Hello everyone! I am pleased to announce that this Saturday, 13th of September Airborne will be present at the Hellenic Game Awards in the Gameathlon 2025 convention at the Faliro Sports Pavilion Arena, Athens! We have been selected as a Top Pick for the Next Gen category, and I will be representing the game on stage. Additionally, on both Saturday and Sunday there will be a booth with a PC whe…Game update12 Aug 2025v1.1.2.2 - Bossfight bug fixes!Bossfight should be a lot more playable now!Community3 Aug 202550,000 downloadsAirborne recently surpassed 50,000 downloads! Thank you to everyone that supported the game during its making, release, and maintenance While I can't tell you when, I can promise you that a big update & most likely video will come out sometime. I'm personally at the busiest period of my life right now, but eventually I'll be able to work again on Airborne next stop.. 100k? 👀 -bl4ck