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ThronefallNewsV1.0 Now Available!
Major update

V1.0 Now Available!

Thronefall · published 11 Oct 2024, 12:53 UTC

All newsPlayers around this dateRead on Steam

Dear Queens, Dear Kings,
The time has come. Thronefall’s full version is out now!

Watch on YouTube

We poured our hearts into this the last couple of months and we’re incredibly excited to finally share it with you. Here’s a quick rundown of what awaits you in this update:

3 new Levels

Moorweg: Venture into the misty marshlands of Moorweg, where the terrain is as challenging as the enemies you will face. Utilize the environment to your advantage.

Freifort: Defend the bustling fortress of Freifort. Placed at the top of a beautiful hill with the autumn winds in your back you are well prepared to face any foe who dares to approach here.

Totend: Prepare for the ultimate showdown in Totend, a realm shrouded in darkness and mystery. Face off against the most formidable foes, including the former ruler of the kingdom, who brought the darkness to these lands.

New Equipment

Potion Vials: Support your allies and weaken your enemies with Potion Vials. Throw vials to damage adversaries and heal friendly units, making it a versatile choice for those who value both offense and support.

Battle Axe: Wield the devastating Battle Axe to crush your enemies in close combat. Especially effective against siege weapons, this weapon offers high damage and sustain but requires you to face foes head-on.

Blood Wand: Channel dark magic with the Blood Wand. The longer you attack a single target, the more damage you inflict. Activate its ability to sacrifice a portion of your health for a powerful attack.
New Perks & Mutators: Lots of new options to experiment with your loadout and to discover wild new strategies.

Quality of Life

Future Wave Preview: Plan ahead by viewing upcoming enemy waves during a match. Access this feature through the pause menu and scroll through to strategize your defenses accordingly.

Save File Reset Option: Start anew whenever you wish with the new game progress reset option available in the settings menu.

Color Scheme Cycling: Customize your visual experience on the fly with a new hotkey that allows you to cycle through different color schemes during gameplay.

Updated Death Visuals: Return as a fancy ghost when falling in combat.

Eternal Trials Season 4

New Content Integration: All new maps, weapons, perks, enemies, and color schemes have been added to Eternal Trials, enriching the endless mode with fresh challenges.

Summoning Circles Added: Discover summoning circles on every map, offering new strategic elements to enhance your defenses.

Unlocked Building Choices: Enjoy complete freedom in building your kingdom with all structures unlocked from the beginning of Eternal Trials.

Experimental Balancing:
Shorter Early Stages: Early stages now have fewer waves for a quicker progression.
Adjusted Difficulty Curve: Early stages are a bit easier again.
Enhanced Final Waves: Final waves in each stage are tougher, providing a more epic and satisfying challenge. Within each stage, the difficulty curve is steeper.

Bug Fixes

We fixed a lot of bugs, but here are some noteworthy ones:

Infinite XP Exploit Resolved: Fixed an issue where players could gain infinite experience by continuing a lost match.

Bridge Gold Displayed Correctly: Bridge gold is now accurately counted and displayed in the pause screen.

Localization Improvements: Enhanced translations and text clarity, particularly for German localization.

Thank you!

With Thronefall’s Early Access period coming to an end we’d like to mention the wonderful people that helped us shape Thronefall into what it is now.

First of all a massive thanks to you all! Thank you for providing us with an endless stream of support, thoughtful feedback and kind words.Thank you for creating a warm and welcoming community around our little game, thank you for playtesting the many iterations of it and thank you for joining us on this journey!

We’d like to thank our amazing community manager Sacha Torikian, who carefully sorted and relayed all community feedback to us, allowing us to truly focus on the development of Thronefall.

We’d like to thank our community moderators Armaxton, ItsMe_Raven, LTU_Adas, Pothencial, SigEnderman, Yän and Zetas2 as well as long term members Anael, BadWolf, donner, Dustbunny, Gertimoshka, GhostMiner, Haidabo and ORANGUTAN for making sure everybody is having a good experience in the Thronefall community. We’d also like to thank FlediX2, who no doubt was the most relentless playtester and found even the rarest bugs.

We’d like to thank our friends and families for tolerating and supporting us through all parts of development — the easy and the tough.

We’d like to thank our former professors and fellow students at the Game Design program of our alma mater HTW Berlin for setting us up to make games for a living.

It’s likely we missed a couple of people here, as so many were so kind and supportive during development. On this behalf, thank you to you all!

We hope you enjoy the new content and we can’t wait to hear what you think!
You can join us on Discord here: https://discord.gg/gVYctptyg8

All the best,
Jonas & Paul

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