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Aeterna Noctis SoundtrackNewsEden Genesis has reached its Kickstarter goal in record time
Community

Eden Genesis has reached its Kickstarter goal in record time

Aeterna Noctis Soundtrack · published 12 Apr 2024, 11:26 UTC

All newsPlayers around this dateRead on Steam

Our Kickstarter campaign reached its fund goal in just over 48 hours after the release!

Great news for the whole dev team, and we’d like to thank you all for making it possible in record time. It’s been months of hard work and getting funded in a matter of hours means a lot to us. We were confident about it, and as a token of gratitude, let’s take a look at some of the most important stretch goals we prepared for our lovely community.

The campaign for this cyberpunk platformer hides tons of surprises, including both physical rewards and extra in-game content. You’re about to learn about the first two, one that includes more gameplay options, and the other focused on getting a more immersive experience … Excited enough?

New tier reward

It is an expansion of the Level A Ghost (+Physical) tier but adding a digital copy of Eden Genesis for Steam. The new tier is called “Level A Ghost Plus (+Physical)”, and it has been created thanks to the feedback from the community on social media.

Thanks for your constant suggestions and contributions to the project! If you want to access this new reward at an incredible price, visit this link.

First stretch goal, a replay and practice mode

Each trial in Eden Genesis is different from the last, presenting a unique level design and enemy presence. Your ultimate goal is achieving the best score by eliminating all hostile entities, cleaning the SND and keeping your synchro levels at maximum.

Thanks to this stretch goal you can practice adding your own checkpoints to familiarize yourself with the level. The training mode will allow you to perfect your reflexes and marks when you come to a test that seems too complex or in which you do not obtain the expected results.

By being able to add and remove checkpoints at will, you will not need to repeat the entire level. Focus on that section that you are struggling with, and practice as much as you want until you are completely familiar with the enemy layout and platform design.

Second stretch goal, dubbing

Eden Genesis is more than a fast-paced platformer, it also features a deep story and in order to make it more immersive, we aim to get full English dubbing for in-game dialogues.

Wish to know more? As soon as the first stretch goal is done, we’ll share more details about it…

Once again, thank you so much for your support. Let’s make the replay and practice mode a reality 😊

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