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Decisive DecksNewsUpdate 1.0.1: Performance Improvements and Fixes
Game update

Update 1.0.1: Performance Improvements and Fixes

Decisive Decks · published 16 Oct 2026, 09:06 UTC

All newsPlayers around this dateRead on Steam

This update focuses on smoother card interactions, settings adjustments, and battle effects, alongside fixes to save protection, controls, and several rules descriptions.

Performance improvements
- Improved responsiveness when hovering over cards, opening enlarged card views, and moving between cards.
- Optimized card damage and effect previews to reduce delays caused by repeated calculations.
- Optimized ship wakes and shoreline processing by spreading some calculations across frames to reduce sudden workload spikes.
- Reduced memory usage and initial loading overhead for certain ability icons.
- Reduced stuttering when dragging sliders for battle effects, controller dead zones, and map movement/zoom speeds. The final values are saved when adjustments end or you leave settings.

Bug fixes
- Fixed an issue where a missing main progress file could be treated as a fresh start despite an existing backup, potentially overwriting recoverable progress.
- Fixed battery counterattacks failing to correctly apply Armor, Guard, and single-hit damage caps.
- Fixed the Space shortcut for ending a turn potentially also activating the currently focused button.
- Fixed controller confirmation potentially clearing a required selection, such as battle speed, when confirming an already selected option.
- Fixed custom keybindings potentially conflicting or triggering the wrong action on some non-QWERTY keyboard layouts.

Text corrections
- Updated the difficulty 4 support-source legend in all four languages to clarify that support applies only to national final battles. This is a text correction, with no change to the support mechanic.
- Standardized the Japanese term for Guard in the British final battle and canal fortress descriptions.

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Other announcements

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