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AutolantisNewsDemo 0.6 Update
Game update

Demo 0.6 Update

Autolantis · published 15 Oct 2026, 11:15 UTC

All newsPlayers around this dateRead on Steam
  1. Added a Restart option to the menu.

  2. Improved performance when calculating effects.

  3. Fixed an issue where Charge was not properly deducted when the Charge threshold was reduced.

  4. Fixed an issue where panels could not be shown again after being hidden under certain conditions.

  5. Updated some in-game text.

Coming Soon

We’re planning to add new content and adjust some existing effects in the late October update. Stay tuned!

More from Autolantis

Other announcements

All news
Game update9 Oct 2026Demo 0.5 UpdateAdded a “Skip” option to the game speed toggle. · Fixed an issue in the Just One Look event where an option could remain unavailable in certain situations even when its requirements were met. · Fixed an issue where Rocket-launching Tiles incorrectly received Production bonuses from Workers. · Adjusted the trigger timing and effect processing order of the Eureka, Eureka! Policy.Game update7 Oct 2026Demo 0.4 UpdateFixed an issue where merging with upgraded Scaffolding caused the resulting Tile to have 4 Worker slots. · Fixed an issue where copying a Policy with Espionage Act failed to trigger effects that activate when a new Policy is enacted. · Optimized effect calculations in certain situations. · Improved rendering performance on the game’s menu screen. · Improved the display format for large numbers.Game update3 Oct 2026Demo Version 0.3 UpdateOptimizations & Bug Fixes · Fixed bugs related to the Eureka, Eureka! Policy. · Optimized calculations to speed up effect resolution. · Fixed calculation overflow and display issues involving large numbers. Balance Changes · Increased the rewards from each Rocket launch. · Buffed the effects of Epic and Legendary Wealthy Merchants . · Mega Biodome no longer allows Forests to trigger other Fores…