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Aim ZenNewsWeekly Update/08
Community

Weekly Update/08

Aim Zen · published 14 Apr 2024, 06:58 UTC

All newsPlayers around this dateRead on Steam

Hello, let's see what changes have been made in Aim Zen this week.

But before that, I have to say this: Tomorrow, on 15 Apr, I will release the first public demo of the game !
You can try the game in early development and see what it looks like. But remember, there is still a long way to go.

UI Font Overhaul:


The fonts used by the interface elements have been changed, the use of italic fonts has been reduced. Replaced unreadable fonts with more readable ones.

Main Menu with new fonts:


Old one:

Discord Rich Presence:


Aim Zen now supports Discord Rich Presence, players will be able to see details about Aim Zen while your Discord app is open, this feature will lay the groundwork for future features. Currently, information such as the game logo, how many minutes you have been playing will be shown in the discord with this feature.

Example:

Other Changes:

  • Cm/360 converter added to settings:
  • FOV and sensitivity settings are adjustable on escape menu:
  • Character movement script heavily changed, optimized.
  • Select Map/Track indicator added to the Musical Heaven Menu.
  • Musical Target System now counts to 8.
  • Now, game will start with highest possible resolution.
  • When combos reach 10 or higher, a visual effect has been added for feedback, for example, an effect will be triggered when the combo hits 10, 20, 30, etc.


----------------------------------------------------------------------------------------

See you next week...

https://store.steampowered.com/app/2791290/Aim_Zen/

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