Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DockedNewsPatch 1.2.0: Choice and Calibration
In-game event

Patch 1.2.0: Choice and Calibration

Docked · published 21 Apr 2026, 13:01 UTC · build 22729050

All newsPlayers around this dateRead on Steam

Hello operators,

Today's update introduces a new quality-of-life feature and several bug fixes. We are also excited to give you a first look at our upcoming freeplay mode.

First order of business: we heard your feedback regarding minigames, and while we believe they add an interesting element to Docked, we also want to ensure that everyone can enjoy the game in their own way. As such, minigames are now optional. This means players can now choose to skip minigames or complete them to earn additional rewards.

Next up, freeplay mode. We will be introducing it in stages, with V1 arriving in about a month. This should allow all of you to provide early feedback and help us make adjustments as we continue to implement the new mode. We will continue to improve freeplay mode through multiple iterations based on feedback from Steam Discussions and the subreddit.

What will be in V1 of freeplay mode?

Freeplay mode will be available right from the start, with no need to complete the campaign to unlock it. In this mode, players will receive a cargo plan that serves as a mission hub, allowing them to seamlessly accept orders without leaving the port. What does this mean for gameplay?

  • Missions will be longer than those in the campaign

  • Missions will involve loading and unloading containers between the ship and the yard.

  • Players can choose any of the machinery to use for these tasks.

  • Players can save mid-way through a mission to be able to continue their work from where they left off.

We are planning more for future versions, including AI workers for the port who will assist in completing bigger orders.

As always, we love hearing from you about all things Docked, so keep it coming! 

Patch Notes:

New Feature:

  • Minigames are now optional! Operators who choose to complete these tasks will now receive additional performance rewards.

Improvement:

  • Enhanced the capture logic for oversize cargo to improve handling and alignment accuracy during lifts.

Bugs:

  • [Console] Fixed a bug where the machinery scanner was unavailable during 'All Jobs' missions.

  • Fixed a bug affecting the bulk grabber that caused cargo to drop at inconsistent speeds.

  • Fixed a visual bug with the MHC Crane's UI hints during hopper interaction to ensure correct colour-coding for operators.

  • Fixed a bug affecting the MHC Crane's distance hints to ensure proper alignment.

  • Fixed a bug with barge collision detection during the 'Weigh Anchor' mission.

  • Fixed a bug in the All Jobs menu where mission completion status was not synchronizing correctly after a shift.

  • Fixed a crash that occurred when opening the All Jobs screen from an unsynchronized save slot.

Thank you for your continued support,

— Team Docked

More from Docked

Other announcements

All news
Community20 Aug 2026The Premium Reach Stacker is Now Available for Purchase!Hello operators! Since launch, we’ve seen a steady stream of requests from players who missed out on pre-ordering Docked but who still want to get their hands on the Premium Reach Stacker. Starting today, the Premium Reach Stacker is officially available for purchase as a standalone DLC. Thank you all so much for the ongoing feedback, passion, and support.Game update13 Aug 2026Hotfix 1.5.2Patch Notes: Improvement: · Added the "Recover Forklift" option, allowing players to reset the Forklift's position if it falls onto its side. · Added a "Recover Fallen Cargo" option in the Pause Menu that resets the rotation of misaligned pallet cargo while keeping its position in place. · Increased the time limit for the "Logistics" challenge job from 17 to 30 minutes. Bugs: · Fixed an issue w…Major update28 Jul 2026Contraband DLC & UpdateHello operators! Continue expanding Port Wake with the second DLC of the New Horizons Expansion Pack! In the Contraband update, take control of the all-new Forklift, discover illicit goods using the scanner tool, and put your investigative expertise to the test across 12 new jobs and a new campaign mission! Forklift Introducing the all-new Forklift, available exclusively in the "Contraband" DLC…