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Sword x HimeNewsNew Game Information DarkDragonKnight Journal 1
Community

New Game Information DarkDragonKnight Journal 1

Sword x Hime · published 19 Mar 2024, 08:02 UTC

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Hello everyone, this article is a preview of the production information of the next tentative new game, Dark Dragon Knight.
The first to be released is the high priest, one of the female characters.
For now, let's use this character to reveal what new technologies are used in the new game.


The girl priest from the east


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Character quality: First of all, the quality of model production has been improved, using models made by various masters that can be obtained legally.
The details of the model will be implemented at the next-generation level as much as possible, and the aesthetics of the characters will also be similarly improved.

Lighting engine: The performance of the light and shadow engine will be better than that of the previous game. It uses the unity HDRP engine which is 4 generations behind.
In terms of performance, it will be about 30% heavier than the previous one, in exchange for an all-round quality improvement.

Skin material: The skin is expressed using SSS subsurface scattering shader, which looks more transparent.

Sweat effect: flowing sweat, adjustable flow speed, sweat size

Physical dynamics: The shaking strength can be adjusted. The flesh of the thighs, buttocks and breasts will respond to the shaking motion according to the strength of the movement.

H part: Body collision dynamics, mainly strengthening the feedback that the buttocks and thighs will produce snapping, squeezing and expanding when the flesh collides.


The priest who was tied up after the defeat


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The above is the current evolution of the character's practicality. Hope you will like this change (っ●ω●)っ
We will continue to release information to you when there are other developments in game production in the future.

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