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Island MasterNewsUpdate 14
Game update

Update 14

Island Master · published 15 Sep 2024, 19:47 UTC · build 15708777

All newsPlayers around this dateRead on Steam

Added:

Resources slowly regenerate over time

New guard camps

Tents

Put a limit on how many forts can be on an island at any given time

New deforest and reforest command

Bug Fixes:

Adjusted spawn rates for battle buildings

Adjusted attack range of the fort

Shader tweaks

The UI button sound no longer plays multiple times at once upon loading a new scene

Slight UI tweaks and fixes including fixes to the event log

Tooltips will no longer stay on screen when they should be hidden

Indicators for battle buildings are no longer part of the building if when determining if you have your mouse over the building

The game more accurately tracks the number of guard towers you have

More from Island Master

Other announcements

All news
Game update6 Oct 2025Security PatchFixes a known Unity security vulnerability.Game update18 Jan 2025Update 20Added: Sandbox mode Peaceful and hardcore difficulties Photo mode Loading screen tips Rotation snapping Material offset info is changed during world gen and stored in save files. This leads to more varied color patterns on the terrain New events New splash texts New achievements Buildings make sounds when rotated New sound and screen effects for when you hit the map's edge Bug Fixes: Terrain ma…Game update5 Dec 2024Update 19Added: Injured units now leave blood puddles on the ground Pending buildings now indicate if they can be placed or not Units make sounds when hurt Buildings make sounds when damaged Steam profile picture is now displayed on the main menu Bug Fixes: Mild hit box tweaks Fixed bug where damage healed at noon would not be applied to the save file Adjusted some tooltips Spacial audio tweaks