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ContagionNewsSmall patch: 2.3.0.0.2
Game update

Small patch: 2.3.0.0.2

Contagion · published 19 Nov 2024, 16:15 UTC

All newsPlayers around this dateRead on Steam

Changelog

  • Added support for "env_weaponfire" (and added to the FGD)
  • Added "ce_campaign_respawn_debug" cvar, if respawn breaks, use this convar (only seen by the server host)
  • Added missing world audio for "chm_lostmuertos"
  • Updated "ce_laststop_08", adjusted the blown up door to be to the side
  • Updated following nav meshes (by Y#shieon ):
    • chm_roanokepd
    • chm_harvest
    • chm_lakeland
    • chm_losmuertos

  • Updated survivor extraction drop mechanic, they now drop more crap (weapons) after dropping ammo.
  • Fixed Horde Mode achievements (probably)
  • Possible fix for Panic and Flatline achievements
  • Possible fix for the broken campaign free respawn not working correctly
  • Possible fix for the issue on "ce_laststop_09" regarding "EntireTeamTouch" used by the elevators
  • Fixed Patreon button overlapping with classic camera
  • Fixed Server Browser refusing to retrieve the player list
  • Fixed zombies trying to target another player on HordeMode when they already have a target
  • Fixed Elijah being a mute if he got a gasmask equipped
  • Fixed "chm_barlowesquare" having closed areaportals in the apartments
  • Fixed turtles having bad map prefix check
  • Fixed "ce_laststop_finale" nuke scene not playing correctly when escape sequence is played
  • Fixed "chm_flowerfieldmansion" god spot
  • Fixed "ce_laststop_09" C4 explosion having too big of a blast radius (players died even near the Humvee)
  • Fixed Extraction having special zombies when it shouldn't have any
  • Fixed `cx_barlowesquare` causing the game to crash. The map has been "decluttered", which means it got the same treatment as "chm_barlowesquare" where the streets have been cleaned up.

More from Contagion

Other announcements

All news
Game update8 Nov 2025Small patch: 2.3.0.1.7Changelog · Updated ce_laststop_08 · Fixed Akira elevator · Fixed detonator handle spawning inside an object · Fixed cam numbers not showing up properly · Updated ce_laststop_09 · Updated the elevator area, made the elevator broken, now the player has to walk up instead. · Updated ce_laststop_06 · Changed the ceiling lights to non solid · Updated ce_downtown_02 · Fixed the navigation and prop c…Game update19 Aug 2025Quick Hotfix: 2.3.0.1.6Changelog · Fixed Solo/Lobby games not applying their settings to auto.cfg file, which caused some variables to reset on next map change · Updated ce_laststop_08 · Fixed cam numbers not showing up properly. · Updated ce_laststop_06 · Changed the ceiling lights to non solid. · Updated chm_losmuertos · Fixed the player clip brush going into the playable area · Updated chm_barlowesquare · Fixed a…Game update5 Aug 2025Quick Hotfix: 2.3.0.1.5Changelog · Fixed the boat rotation on cp_broadway · Fixed the train escape sequence on ce_downtown_03 not working properly · Updated server tickrate for NextBot AI · Fixed ce_biotec, ce_biotec_christmas, ch_biotec and chm_biotec · Fixed atrium brush model being func_brush instead of func_detail · Fixed ce_biotec_christmas helicopter animations breaking apart · Updated ce_laststop_08 · Fixed Ak…