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Get To WorkNewsPerformance Improvements
In-game event

Performance Improvements

Get To Work · published 22 Jan 2025, 19:46 UTC

All newsPlayers around this dateRead on Steam

Hi Everyone,
First and foremost, thank you to everyone for picking up the game! It means the world to us. We've been hard at work improving the game, and slowly but surely working our way through our list of highly requested improvements.

Performance Improvements


Our biggest complaint was the loading hitches when transitioning between major sections (especially for the speedrunners with slower hard drives).

- Improved Level Loading
We greatly reducing loading "hitches" when transitioning between different levels.

- Steadier Camera
We fixed an issue where the character would "flicker" when on the ground. As it turns out, since the camera is set to follow the players orientation, this flickering makes the camera also feel jittery. By removing the characters jitter, the camera also feels more steady.

Visual Fixes


Along with Performance, we've been making minor adjustments to the visuals

- Brightened up the colours and lights in the middle management section


-Fixed an issue where the character would flicker when in the air in the warehouse section
-Fixed interview sign (which previously said "inverview")
-Fixed the outer buildings sometimes having random black streaks


-Made the restaurant in Junior Financial Analyst less shiny
-Added a fog in the final secret section

Bug Fixes


- Fixed an issue where some players (Usually for players with very low frame rates) would fall through the slingshot
- Fixed an issue where some players couldn't start the game (usually after a power outage)
- Fixed a bug where the timer would reset after it hit 24hr
- Fixed many grammar mistakes and aligned the text to match the V/O
- Fixed a bug where exiting ragdoll mode would "fling" the player randomly both up and down
- Fixed the OP-JumpPad skip
- Made the fall to get the free hat much steeper so players cannot get stuck

Other Minor Changes


- Removed the speedrun competition banner
- Reduced the noise when hitting some chairs in Middle Management

What's next?


- I've recently started working on a video summarizing the speedrun competition.
- We may also explore upgrading our game engine to a new version to see if we can get any free performance boosts.
- Will continue to fix minor bugs and make improvements across the game

Thanks for all of the support!
-Stephen & The Isto Team

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Game update23 Jan 2026Minor Patch- Speedrun Timer SizeReturned the Speedrun timer to its normal sizeIn-game event19 Jan 2026Halving the Build Size and Bug FixesHello everyone! We've been quiet working on our next big project, but had the time to make some big updates behind the hood of the game. The Black-Screen Bug First, we fixed a bug that was causing some players screens to go black when you hit "reset to defaults". We apologize for taking so long with this one - it was a bit of a doozy to find. From 5GB to 2.5GB As the team was working on an Xbox…Game update8 Oct 2025Hotfix - Minor security updateA security issue was found that affects all games using the Unity engine. This build resolves that issue. Thanks for all of the support! -Stephen & The Isto Team