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Tiny EdenNewsUpdate #6: Live Now – Crash Fixes, Gamepad & Quest Progression
In-game event

Update #6: Live Now – Crash Fixes, Gamepad & Quest Progression

Tiny Eden · published 14 Sep 2026, 08:27 UTC

All newsPlayers around this dateRead on Steam

Hi everyone! 👋

Update #6 is now live, focusing on crash fixes, gamepad controls, quest progression blockers, and several important gameplay issues reported by the community.

Thank you for continuing to share your feedback and bug reports with us. Here’s what has changed:

Crashes

  • Fixed a crash loop that could occur during the initial benchmark.
  • The startup benchmark no longer runs automatically on Steam Deck.
  • Fixed a crash that could occur when rebinding a key after cancelling the previous input.
  • Fixed a crash when adding an item to Storage without a controller connected.


Gamepad

  • Fixed the right stick’s vertical input being reversed. Pushing the stick upward now moves the camera up and selects the correct slot in the radial tool menu.
  • The controller’s vertical inversion setting will be reset once for all players. This prevents the camera from becoming inverted for players who previously enabled the option as a workaround.

Quests & Progression Blockers

  • Fixed an issue that could prevent the Biosphere quest from progressing.
  • Fixed quests not being restored correctly after loading a save.
  • Fixed the rooftop automation quests not starting.
  • Fixed progression conditions for:

Duct Logistics
Bees
Transmission Vector
Hunters

Gameplay

  • Textile and Bioplastic garden beds now correctly provide their 15% and 25% growth speed bonuses.
  • Empty fertilizer items no longer remain in the player’s hands.
  • The greenhouse can now be dismantled.
  • The large colored greenhouse can now be moved.
  • Drones can now uproot dead plants.
  • Fixed an issue that could cause tools to be duplicated.
  • The Fertilizer Pen has been temporarily removed from the game while we work on its Shop functionality. Existing instances will be removed when loading a save.
  • Implemented a potential fix for items collected by drones or purchased from the Shop not being added to Storage or transferable to Display Cases. We are continuing to monitor this issue.

Localization

  • Fixed item categories displaying internal labels such as Other_ID instead of Seeds, Fruits, or Other.
  • Added another batch of localized strings across the game.
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