
On August 15th, we released the first demo version of our game Catollector, and yesterday we published a major update packed with improvements—here is the full list (or at least the full list, assuming we haven't forgotten anything😃).
--Bug fix
1. After the second inventory upgrade, the ore became transparent.
2. We fixed oxygen-related bugs that made it very difficult to reach Level 2.
3. Sometimes, an empty message would appear after respawning.
4. Sometimes, when skipping a message, the sounds for all the letters would play simultaneously.
5. Bugs where the cat gets stuck in one place
6. A bug that prevented players from flying to background objects on the map.
7.The tools would disappear when you touched the jar.
8. Once the player has suffocated, it is no longer possible to enter the ship.
--Newly added
1. Added a large number of interface elements.
2. The demo now has a clear ending
3. Added screen shake when the crusher is running.
4. Some new learning elements have been added.
5. The messages close automatically after a while.
6. Added the ability to skip the character regeneration screen.
--Balance
1. They heavily reworked the balance, making the game feel much better to play.
There are also many minor improvements that aren't immediately noticeable, and naturally, a lot of work is being done on the full version of the game as well (you can request beta keys via private message 😊 ). You can play the new version of the game on its Steam page.
The game also currently has 252 wishlists.