Clutch Legend: FPS Career Simulator DEMO · published · build 25282554

PATCH 1.3.2a — ACHIEVEMENTS
a. Achievements go from 24 to 48.
The new ones follow a whole career instead of just its highlights: the Clutch Ranking at every level, trophies, map knowledge, weapon mastery, the people you hire, the place you live, fame and how long you last. A few stay secret until you unlock them. The 24 that already existed are now written in all five languages, and several of their descriptions were rewritten to say what the game actually checks.
b. They arrive when you earn them. Achievements tied to what you own or who you are: a complete setup, housing, fame, chemistry, map knowledge, age, used to wait for your next match before anyone looked at them. Now they unlock the moment the condition becomes true. A few thresholds that no career could realistically reach have been corrected, so they are goals again instead of decoration. One of them, Your Staff, could not be unlocked at all: it was still checking a value that stopped existing when the old coach screens were removed. Thanks to GGameknighTT for asking about it on the forum, it now reads the staff you actually hire, and it works.
c. A season stays with the team you played it for.
In the Hall of Fame, a season's ranking now shows the club where that season was actually played. Before, anyone who transferred during the window already appeared under the new badge, carrying the stats they had earned somewhere else.
d. Hardware wear is counted in weeks.
The week you buy a part used to drop out of the count entirely: the same item, at the same price, lasted almost twice as long bought early in the season than bought at the end. Wear is now measured in weeks from the day of purchase. Careers already in progress neither lose nor gain a single week.
e. The screens after a match wait their turn.
Result first, then your career advisor, then the interview, then the pre-tournament screen — the interview no longer lands on top of the score. Hardware advice no longer shows up once you have already replaced the part, the durability bar follows the real tier of what you own, and closing the match window now asks for confirmation instead of looking like a lost result.
f. The maps got lighter.
The seven Live maps have been re-encoded in a more efficient format: same image, more detail on screen, and almost half the disk space. Walls, passages and positions are exactly where they were.
g. Languages.
Everything here ships with complete text in Italian, English, German, Russian and Simplified Chinese, achievement names and descriptions included.
Federico