Deals damage and restores HP.
Continuously greatly reduces Move Speed.
Chains attacks to other enemies.
Attacks at set distances.
Charges allies' skills.
Reduces periodic damage taken.
Increases damage as HP decreases.
Increases damage while at full HP.
Reduces damage from distant attacks.
Increases damage at close range.
Increases Skill Charge Speed.
Starts battles with skills fully charged.
・Adjusted enemy appearances in existing stages.
・Challenge
Stages can now be unlocked up to 2 stages ahead.
Achievement requirements now depend on the number of stages cleared.
Reduced the difficulty of some stages.
・Endless
Slightly reduced the difficulty.
・Changed sub-skills for some enemy bosses.
・Adjusted monster item drops.
・Added the Serious behavior pattern.
Targets enemies with the highest HP.
・Monster attack range is now displayed on the Party Formation screen.
・Changed the Skill Charge Speed display format. (x1.30 → +30%)
・Prevented an issue that could block tutorial progression.