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Under A New SunNewsExplorer's Update - Out Now!
Major update

Explorer's Update - Out Now!

Under A New Sun · published 31 Aug 2026, 14:18 UTC · build 25023728

All newsPlayers around this dateRead on Steam

Survivors, grab your gear, the Explorer's Update for Under A New Sun is now live!

Tracking & exploring during your journey are getting a boost thanks to the brand-new in-game journal system and interactive, customizable map markers, all while diving in the sea is now even more immersive with a procedural update to the underwater world. Plus, you will feel an immediate difference with some highly requested inventory improvements, featuring 20% more space, an upgraded layout, and a dedicated map slot so you can carry more of what matters!

This update took a bit longer than anticipated because I was moving, but I am absolutely thrilled to finally share it with you!

Update to v0.11.0:

  • Added procedural generation to the underwater world
  • Added procedural fish and underwater life generation across the world (you can find marine life in every corner of the ocean now)
  • Added a new island to discover and explore
  • Added a new wreck site
  • Increased inventory space by 20% (10 -> 12 with no upgrade, 15 -> 18 with the first upgrade, etc.)
  • The map now has a separate equipment slot and no longer takes up main inventory space
  • Updated the inventory layout with improved graphic elements and added a dedicated button to open the Journal
  • Added the Journal system to track questlines, notes, and tutorials
  • Added a new story note and updated some already existing notes
  • Added how-to entries for workstation handling in the journal
  • Added a dedicated keybind option to open the Journal (Default: J Key)
  • Players can now add different kinds of custom markers to the map, some featuring checkbox functionality to track progress
  • Updated map UI (coordinates) and added the new island to the map
  • Overhauled the tutorial system
  • Skipping the tutorial now automatically unlocks all tutorial guide steps in the journal
  • Overall UI Layout improvements: Background graphics now scale correctly across different screen aspect ratios
  • Reorganized the Fridge inventory UI layout from 3x2 to 2x3
  • The Death Loot chest interface is now scrollable
  • Double air tanks can now be dismantled
  • Standing in fire now inflicts repeating damage
  • Updated controls layout reference graphic for keyboard users
  • Improved gamepad joystick cursor precision (cursor slows down when the stick is not fully tilted - UI only)
  • Ladders can now snap directly below other ladders when positioned above ground
  • Wires now immediately occupy connector slots without waiting for wire physics simulation
  • Increased maximum energy transfer rate per wire connection
  • Energy storage units no longer passively draw power when completely full
  • Fixed power loss issues between connectors when distributing excess energy
  • Hanging Iron Lanterns now return resources when dismantled
  • Fixed an issue where items in the 4th inventory row would not have their info screen opened
  • Fixed wrong or missing footstep sound effects on certain foundations and floors
  • Removed footstep sound effects when walking through ghost placeholder building pieces
  • Fixed thrown spears floating in mid-air when targeting fish or crabs
  • Fixed buoyant items not floating in the ocean
  • Fixed drone error where wings remained stuck in an upward state, causing movement problems
  • Adjusted collision on drone back wings to prevent getting stuck on trees
  • Added info & notifications for co-op players that only the host can save the game

Enjoy the adventure!
New Horizon Games

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