Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Full Body Ratio VRNewsBeta Build Now Available
Game update

Beta Build Now Available

Full Body Ratio VR · published 25 Aug 2026, 20:59 UTC · build 24921668

All newsPlayers around this dateRead on Steam

New: Head tracker assignment

If you have a tracker mounted on your headset - the kind a space

alignment tool reads as its reference - you can now mark it as Head.

A tracker marked this way is left visible instead of being hidden, so

the tool it belongs to keeps working. It can be unassigned again at

any time.

What we believe is fixed:

- Virtual trackers ending up far from their real trackers when a space

alignment tool is in use. This should now correct itself, but it has

only been confirmed on our own setup so far.

- Controller buttons and thumbsticks not responding. The virtual

trackers now report the same SteamVR controller type that other

tracker drivers use, which we believe was the cause. We have not been

able to reproduce the original problem here, so we cannot confirm it.

Both of these are fixes we expect to work rather than ones we have seen

work in the situation they were reported from. If you were affected by

either, we would like to know whether this build helps - and equally, if

something that used to work no longer does.

To switch back, select the default branch again at any time.