Added Backgammon as a new free game in the catalog.
Fully playable from start to finish, with all platform level automations.
Added a dedicated board, pieces, dice, and original artwork.
Added a functional doubling cube.
Added a Player Plate with a color capsule and point counter, including +10 and −10 controls.
Added an action to reset the board.
Added dedicated sound effects for pieces and counters, as well as original music.
Added an in game store page with a description, screenshots, and box art.
Added a wiki page and quick reference material.
Added in game login and registration without requiring players to leave the headset.
Added Terms and Conditions, account recovery, and account deletion options.
Added a new in game keyboard for the Club login and registration flow.
Added a Game Scheduler with daily, weekly, and monthly calendar views.
Added support for creating, editing, and deleting events.
Added support for recurring game sessions.
Players can now join sessions created by other players.
Scheduled sessions support up to six players.
Added a Home screen displaying the player’s next scheduled game.
Added a detailed event view.
Eligible Kickstarter DLCs are now unlocked automatically when backers log in.
Club members can access the Featured Game of the Week.
Added toast notifications and server based error messages.
Added a dedicated All On Board! Club logo.
Added a new Custom Deck game mode supporting combinations of up to four decks.
Added support for saving and loading Custom Deck games.
Added dedicated icons and artwork.
Added a limit for the number of cards in each player’s hand.
Added a face down discard pile for each player.
Some very large Custom Deck configurations may affect performance.
Fixed a collision issue that could cause cards thrown onto the table to become buried in the playmat.
Fixed the table shown in the start menu using the wrong shape.
Adjusted the distance at which text started appearing blurry.
Fixed item card sound effects being cut off after only a few milliseconds.
Fixed a typo in the rulebook.
Fixed a crash that could occur when leaving a seat while two players were controlling the same dummy at the same time.
Fixed assistant deployment and pickup sounds only being audible to the host.
Fixed a crash that could occur when removing an extension from the wheelbarrow.
Fixed the Caravanserai refill button on the Bonus Deck not working correctly.
Fixed Damage Tokens facing the wrong direction during animations and while held in the player’s hand.
Fixed incorrect highlighting on Focus and Damage Tokens.
Fixed missing actions on discard piles.
Fixed cards from temporary decks not being assigned to the player’s hand when the deck was closed during an animation.
Fixed card visibility not updating correctly after changing seats.
Fixed an issue where spectators could see and execute actions on game elements.
Fixed hidden card information overflowing in Smart Glance.
Fixed a crash caused by the Mirror component.
Fixed an occasional crash when taking a seat.
Fixed a playing space remaining reserved without a player or dummy assigned to it when several players attempted to take a seat simultaneously.
Fixed the seat selection widget appearing outside the player’s reach.
Fixed the placement preview displayed when dropping pieces into certain slots.
Fixed broken Smart Glance elements during onboarding.
Fixed the onboarding dummy not placing cards into the correct slots.
Fixed missing text in several Data Assets.
Fixed capitalization issues affecting the names of free games.
Controller Aid can now be configured from the Settings menu.
Coin and token piles now display a complete visual progression across all quantities.
Counter pools now scale according to the number of pieces.
Removed the shuffle action from discard piles.
All free platform games are now hosted in the Hall of Backers.