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GodiusNews[Notice] July 16 (Thu) Regular Server Maintenance
Community

[Notice] July 16 (Thu) Regular Server Maintenance

Godius · published 15 Jul 2026, 08:43 UTC

All newsPlayers around this dateRead on Steam

Greetings. This is Godius: EternalWar.

We will be conducting regular maintenance to stabilize the game servers and provide a pleasant gaming environment. Please note that the game will be unavailable during this time. Kindly check the schedule below to avoid any inconvenience.

■ Maintenance Schedule

KST, JST (Korean, Japanese Standard Time): July 16, 2026 (Thu) 08:00 ~ 11:00 (approx. 3 hours)

UTC (Coordinated Universal Time): July 15, 2026 (Wed) 23:00 ~ July 16 (Thu) 02:00

※ Maintenance time is subject to early completion or extension depending on the progress. If there are any changes, we will notify you through this announcement.

■ Maintenance Details

1. Server Stabilization

2. Bug Fixes

1) Fixed an issue where first aid items were incorrectly consumed upon failed use.

2) Fixed an issue where healing or beneficial effects were incorrectly applied to enemy characters.

3) Fixed an issue where the weight and stats of some items were inaccurately displayed in the exchange detailed info.

4) Fixed an issue where Titan Charge could not be activated via mouse click while moving.

5) Fixed an issue preventing users from receiving mailed items with attachments when the inventory is full.

6) Fixed an issue where some map names appeared broken or displayed incorrectly in the location search.

7) Fixed an issue where Bind/Hold skills were not applied when used on monster targets.

8) Fixed an issue where the visual effects of enhanced armor items were not visible to other players.

9) Fixed intermittent errors that could occur during item manipulation and acquisition.

3. Improvements

1) Improved connection stability to maintain the session more reliably while the game window is minimized or when using other windows.

2) Improved the system so that character appearances and cosmetic changes occurring while minimized are stably reflected upon returning to the game.

3) Improved character movement processing for better stability.

4) Improved the target recognition for some recovery and buff items to be applied more consistently.

4. Miscellaneous

1) [Previous Notice]

Mimic spawns will be temporarily suspended for system improvements. We will notify you via a future announcement when they respawn after the improvements are complete.

[Change Details / Update]

The Mimic system improvements are complete. Mimics will resume spawning under updated conditions following the July 16 maintenance.

2) To resolve the population imbalance between nations and create a smooth faction environment, the creation of new characters for the overpopulated VELK nation will be temporarily restricted.

- Existing VELK characters can connect and play normally.

- New characters for the TAFERI nation can be created without restrictions.

※ There may be changes to the maintenance details, such as additional bug fixes, during the process. If there are any additions or changes, we will inform you through this announcement.

■ Precautions

1. The game will be completely inaccessible during the maintenance period.

2. To ensure the safety of your character data, we strongly recommend completely exiting the game in a safe location before the maintenance begins.

3. The maintenance schedule is subject to change depending on internal circumstances.

4. Please understand that we cannot assist with the recovery of buff items consumed if maintenance begins while you are playing.

We will always do our best to provide a pleasant and stable world in Godius: EternalWar.

Thank you.

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