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Goblin CleanupNewsPatch 6 - Now Live! | Goblin Cleanup 🫧🧹
Game update

Patch 6 - Now Live! | Goblin Cleanup 🫧🧹

Goblin Cleanup · published 10 Jul 2026, 12:01 UTC

All newsPlayers around this dateRead on Steam

Goblins! 👋

We have just released a small patch for Goblin Cleanup. This patch brings changes, fixes, and improvements based on your community feedback and reports.

Thank you for all your support for our game as we continue to make improvements during our Steam Early Access period! 💚

Today's patch brings improvements across multiple Levels of the dungeon, fixes to monster-related issues, fixes for specific cosmetic items for designing your dream Goblin, and more! 🖌️

Please find our full patch notes below:

Patch 6 - Patch Notes

Bug Fixes

  • Fixed a large number of bugs, many reported by the community:

    • Fixed an issue where anvil hammers did not function correctly for clients in Level 10 - The Forge.

    • Fixed an issue with Ice Golems, where they would become stuck in an attack loop in Level 9 - The Hot Springs.

    • Fixed the ability to bypass part of the Snowy Forest area in Level 9 - The Hot Springs by using the rocks.

    • Fixed the Dragon tail attack behaviour in Level 5 - The Great Room.

    • Fixed a disappearing key issue in Level 7 - The Kitchen.

    • Fixed an issue that would cause incorrect objective completion in Level 4 - The Botanical.

    • Fixed an issue where objects thrown onto the balcony in Level 1- The Entrance would become unreachable.

    • Fixed an issue with the Tree's Evil Roots remaining idle for the host when triggered by a client in Level 1 - The Entrance.

    • Fixed missing footstep sound effects on ground textures in Level 1 - The Entrance.

    • Fixed an issue where some vertical environment assets could be climbed, which was not intended.

    • Fixed an issue where Steam profile pictures were not displaying correctly with employee room portraits.

    • Fixed an issue with the level select screen, which would display the previously selected level incorrectly after re-entering a level.

    • Fixed an issue where objects' mana thresholds would shift position after loading a save.

    • Fixed the "Lobby is full" prompt not being dismissed with keyboard or controller.

    • Fixed an issue where voice chat would become disabled after kicking a player from the lobby.

    • Fixed long loading times and lobby issues when using integrated GPUs.

    • Fixed an issue where some players would not receive experience when restoring treasure to the Golden Chest.

    • Fixed experience and ticket rewards being incorrectly multiplied by player count.

    • Fixed the Golden Chest visual clipping during simultaneous multiplayer restores.

    • Fixed an issue where the Slimop would be invisible in third-person mode, until opening a menu.

    • Fixed an issue with Wall Spike traps, which would show incorrect death messages.

    • Fixed chat messages being truncated after 73 characters.

    • Fixed missing camera shake during the Frozen Dragon boss attack.

    • Fixed mirror restoration visuals.

    • Fixed the Raid Leader achievement not unlocking after completing all Dark Tower challenges.

    • Fixed collectible notes in The Throne - Level 12 not being added to the Employee Handbook.

    • Fixed a collectible note in Level 11 not being added to the Employee Handbook.

    • Fixed several locations where the playable character could die unexpectedly without a clear cause.

    • Fixed an issue in Level 10 where obsidian could not be created on the large lava pool.

    • Fixed additional gameplay, progression, save/load, multiplayer, and level-specific issues reported by players.

Cosmetic-Specific Fixes

  • Fixed clipping issues with Twin Buns hairstyle and certain face cosmetics.

  • Fixed missing facial animations on Male 3 and Male 4 face cosmetics.

  • Fixed Slimop clipping through specific player cosmetics in the Customisation menu.

  • Fixed hats inheriting incorrect positioning based on previously equipped hairstyles

Improvements

  • Improved overall gameplay stability and reliability.

  • Continued optimisation work on Level 12 - The Throne.

  • Fixed numerous gameplay, UI, multiplayer, and save/load issues.

  • Improved multiplayer stability in a number of scenarios.

  • Improved level navigation performance and overall reduced stuttering.

🎨🟣 Art Contest & Twitch Drops

In case you missed it, we currently have two awesome events to join in July, in an Art Contest & Twitch Drops!

  • In our Art Contest, you can submit your Fan Art and be in with a chance to have it printed onto a Desk Mat with Epic Desk!

  • For Twitch Drops, you can watch Twitch Livestreams of Goblin Cleanup and earn in-game cosmetics early, until 28th July.

Learn more about both events in the link below: 👇

Art Contest with Epic Desk & Twitch Drops Announcements 🧹🫧

⚙️ Known Issues

We're also aware of the following issues in Goblin Cleanup, which we're looking to address in our future updates and patches. This includes:

  • Performance issues may still occur in Level 12 - The Throne.

  • Occasional multiplayer desync occurring in 3-4 player sessions.

  • Pasting large amounts of text into chat text fields can cause freezes.

  • After extended play sessions, Level 7 - The Kitchen may occasionally stall when completing the level.

  • A small number of gameplay and progression issues remain in specific scenarios.

We'll make sure to update here on Steam when we have fixes for the above issues in future updates!

Ran into an issue whilst cleaning the dungeons?

If you run into any issues with Goblin Cleanup, please reach out to our Support Team via the Report a Problem Steam forums here!

Want to keep updated on Goblin Cleanup?

Join our Discord and follow us on Twitter — we share dev updates, sneak peeks, and goblin nonsense regularly.

Thank you for all your support on Goblin Cleanup 💚

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