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Dead Reckoning: The Long DriftNewsv.0.2.111 & 112 - Updates
Game update

v.0.2.111 & 112 - Updates

Dead Reckoning: The Long Drift · published 28 Jun 2026, 17:47 UTC

All newsPlayers around this dateRead on Steam

Dead Reckoning — v0.2.111 — Steam Deck Compatibility

Brings Dead Reckoning's interface, input, and saves up to Steam Deck standards. Most of this is Deck-specific and not visible on desktop.

Steam Deck

  • Fullscreen by default on Deck. Fixes the mouse-input misalignment. The cursor now lines up with the UI everywhere, not only at the top of the screen.

  • Larger, legible text. The UI scales up on the Deck so body text and labels clear Valve's readability floor at 1280×800.

  • Controller prompts. The Deck shows gamepad glyphs ([Start] / [LB] / [Y]) instead of keyboard and mouse hints.

  • On-screen keyboard. Naming your vessel and editing the crew cryo bay now summon the Deck's on-screen keyboard.

  • Cross-platform cloud saves. Saves sync through Steam Cloud across Windows, Linux, and Steam Deck (one namespace, no more Windows/Linux split).

  • Expand the star chart. A new EXPAND MAP button opens a larger, clearer view (available on every platform).

Navigation

  • Two distinct Jovian beats. The Jupiter pass (~Y5) and the calibration-probe data return (~Y6) now read as two separate moments instead of one stacked beat.

Under the hood

  • The Fullscreen setting now persists across launches. It was silently resetting; fixed for every platform.

Dead Reckoning — v0.2.112

An edit pass across the ending epilogues and a set of event-timing fixes.

Endings — edit pass

  • The epilogue reads in order. The end-of-voyage write-up nod now reads in order, and closes on the hundred-year projection — instead of flashing back to the launch after the ending

  • The ending no longer contradicts or repeats itself. A colony is no longer described as both a thriving town and a struggling remnant in the same write-up; and a lone-survivor ending no longer restates "one person" five times over.

Events

  • Milestone announcements fire once. "The last Earth-born" could each be declared two or three times across a long voyage; each now lands a single time.

  • Event-timing fixes. A reactor-cascade emergency no longer fires unnecessarily, and a "Year 50" anniversary that could surface as late as year 137 now keeps to its window.

Localization

  • Some issues still persist; cards are missing. This is a top priority and another hotfix is coming; my DeepL usage was running over limit without informing me, so certain fixes weren't reported. Thanks for your patience.

More from Dead Reckoning: The Long Drift

Other announcements

All news
Community10 Sep 2026What's next — September 2026Two new kinds of world are coming to the survey, the ground is getting a new look, and two writers have joined the colony. New worlds Hycean. A world-sized ocean under a thick hydrogen sky. There is no shore. A colony here lives in sealed habitats hung below the surface, joined by pressure walkways. Eyeball. A world locked to its star, one face always in the light. The only ground that can be l…Game update7 Sep 20260.6.5–0.6.6 — Colonies can growNew features No new features in these patches. Bug fixes Colony · Colonies can grow. The ground's birth rate sat below what age and illness take, and every settlement declined however well it was run. A colony with land and full stores now bears children at a settler's rate. · The population card itemises each year's births and losses: illness and accident, age, hereditary disease, the ground.…In-game event6 Sep 20260.6.3–0.6.4 — Chronicles and records0.6.3–0.6.4 — Chronicles and records New features Chronicles · Choose a named Chronicle to keep the same stars between voyages. Read each voyage's file at the station or from its ending screen. Chronicles are available in the full game. Bug fixes Population and resources · Cryo purge now removes actual sleepers and records their deaths. Landing casualties also update the population and death re…